Dark Souls FAQ: How to Summon or be Summoned for Coop Multiplayer Play as a Phantom – Tips, Secrets & Troubleshooting

You may also like...

13 Responses

  1. KenG says:

    Nice :), Like the collection of articles , “could become one of the best how to guides in gaming “

  2. Dan says:

    Can you explain the affects of either party dying as a phantom helps – i.e. does the phantom lose all their souls, do they return to their summoning sign in the OTHER person’s world, or do they return to their home world? If they lose their souls can they recover them?

    Also, can they see invading PvPers and help kill them?

    If the host player dies when a phantom is helping, does the phantom stay in the world or return to their home world?

    That was a REALLY good tip about using estus to fill up the phantoms HP – I’m sure a lot of people don’t know that. You may want to put that one in Bold!

    Great tips, thanks!!

  3. Albright says:

    If a helping phantom dies, they just return to their world where they were and lose nothing (they dont even become hollow if they were human before).

    Yes, they see invaders and can help kill them. Sometimes if I am invaded, I will find summon signs just to help fight the invader.

    If the host dies, everyone else returns home. For this reason I usually let the phantoms tank damage and take all the risk. As you mentioned, you can also easily and quickly heal them with estus while they’re doing this.

  4. John Sullivan says:

    “try resetting your PS3 as you may have been randomly placed on a low population server”

    I dunno where you got your info, but unlike Demon’s Souls there are no servers for Dark Souls, so this doesn’t do jack. Dark Souls utilizes the default P2P system (Namco are cheapskates), which uses other players’ PS3s to create lobbies that time out. So the only way to get into a new lobby is to wait until the one you’re in times out and you get rotated into another one.

  5. Albright says:

    “There are no servers for Dark Souls”
    I think you may have misread your information because without a master server of some sort it would be impossible to connect to others and see all the other random things in game.

    Dark Souls has a master server(s) that controls who can connect to who. This also controls which messages you see on the ground and this is why you may not see a summon sign of your friend if you are trying to coordinate for coop. I believe during one of the later patches this might have been updated so there is less segmentation compared to how it was at release. (At release, network segmentation, and resulting low population, really was a much bigger issue).

    I think what you’re referring to is during individual summons or invasions, one player (the “home” world) will be the host, providing the bandwidth and data of the fights etc, rather than a Dark Souls master server. That also means that the host will most likely have a latency (ping) advantage.

  6. John Sullivan says:

    Nope. A master server is not needed for the PS3’s basic P2P function, that’s why it’s called P2P, not host-client. You can only see the messages left on the ground by other players in the same lobby. The code is written to ping other PS3s online running Dark Souls using the PSN network servers and create lobbies using PS3s accordingly. This is the most basic form of PS3 online and Namco opted for it since it is the cheapest (absolutely no servers are required on their part). They did not want to do it a second time around after already doing it for Demon’s Souls. The latest patch of the game provided an updated rotator and widened the SL requirements for online play.

  7. scotch says:

    Hey how do you tell the difference between computer controlled phantoms or real people phantoms. Also i was in the depths where i met kirk armor of thorns and my phantom killed him. does that still count towards getting his armor.

  8. Albright says:

    Other than just knowing the names of the NPC/computer controlled phantoms, I’m not sure there is a way to tell them apart just by seeing their names. The white phantom (ally) computer summons i can think of off the top of my head are Knight Solaire, Iron Tarkus, Witch Beatrice, Lautrec. Knight Solaire is the most common one that you’ll see at multiple bosses without needing to do anything really specific.

    I guess for ally summons you can just watch their movements–they will always follow you closely if they are computer controlled.

    As far as enemy / red phantoms, same thing — I dont think there is necessarily a way to instantly tell, but the same ones always appear at the same spot in every game (as long as you are revived to human when you go through that area). The enemy phantoms I can think of are Kirk Knight of Thorns, Maneater Mildred, Paladin Leeroy, and the Xanthous King Jeremiah.

    Maneater Mildred always runs around in a zig-zag path, but otherwise if the phantoms are doing weird things, like rolling for no reason, or if they use a gesture, they’re probably human. But if you dont know, or dont remember the above names, the best way is to look at the flashing text during the invasion warning…if the invader has a weird name like SniperXX34, , or just doesnt have proper capitalization, its definitely a human player :)

  9. johndarksoulsmania says:

    Nope. A master server is not needed for the PS3?s basic P2P function, that’s why it’s called P2P, not host-client. You can only see the messages left on the ground by other players in the same lobby. The code is written to ping other PS3s online running Dark Souls using the PSN network servers and create lobbies using PS3s accordingly. This is the most basic form of PS3 online and Namco opted for it since it is the cheapest (absolutely no servers are required on their part). They did not want to do it a second time around after already doing it for Demon’s Souls. The latest patch of the game provided an updated rotator and widened the SL requirements for online play.

    This is bullshit because in dark souls there are millions of people trying to connect others but the servers are
    crashed.

  10. Dan Slivs says:

    “Also, please note that there are several different servers/lobbies that are being used for Dark Souls…”

    Direct quote from a NAMCO press release. Also, they specifically say to NOT refresh your summon sign. That bogs down the queue with “dead links” that take time to clear and make getting summoned that much harder.

  11. cody says:

    sucks you have to be online geez

  12. beigo says:

    “Do NOT use your white soapstone item. If your sign is down in your game, you will not be able to get help from others.”

    Great tip! I was wondering why I couldn’t find any white summoning signs! LOL.

  13. Chelsea says:

    How do you summon multiple phantoms? Is there a spell or an item you use to gain access to more than one summon signs? Do you need to be part of a specific covenant? HELP!!

Leave a Reply

Your email address will not be published. Required fields are marked *